Mobile Development

How to Build a Cross-Platform Mobile App with Flutter and Kotlin Multiplatform in 2025

Learn to build a cross-platform mobile app using Flutter and Kotlin Multiplatform. Achieve efficient code sharing and seamless deployment in just 6 hours.

What You'll Build

In this tutorial, you'll create a cross-platform mobile app leveraging Flutter and Kotlin Multiplatform, two of the most powerful technologies in 2025 for building native-like applications fast and efficiently. This approach allows you to write shared code in Kotlin for business logic and utilize Flutter's expressive UI toolkit. The benefits include remarkable time savings in development, reduced complexity in maintaining codebases, and the ability to deploy to both iOS and Android from a single codebase. Expect to complete this tutorial in approximately 6 hours if you're familiar with basic mobile development.

Quick Start (TL;DR)

  1. Set up your environment: Install Flutter SDK and Kotlin Multiplatform tools.
  2. Create a new Flutter app:
  3. Add Kotlin Multiplatform dependency to your project.
  4. Integrate shared Kotlin code with Flutter using platform channels.
  5. Build and run your app on iOS and Android simulators.

Prerequisites & Setup

Before you begin, ensure you have the following:

  • A machine running macOS, Linux, or Windows with Flutter 3.0+ installed.
  • Android Studio with Kotlin plugin for handling Kotlin Multiplatform.
  • Xcode 14+ if targeting iOS.

First, set up Flutter by downloading from flutter.dev. Verify your setup with . Next, ensure Kotlin Multiplatform is enabled in Android Studio via the plugins section.

Detailed Step-by-Step Guide

Phase 1: Foundation

First, let's initialize a Flutter project. Run:

Next, open the project in your preferred IDE. Add Kotlin Multiplatform as a dependency in your :

Phase 2: Core Features

Now, let's implement our first shared module. In your Kotlin source set, create a simple function to handle business logic:

Integrate this function with Flutter using platform channels. Update your :

Phase 3: Advanced Features

Enhance your app by adding asynchronous data fetching. Integrate a new Kotlin coroutine function:

Code Walkthrough

Our code integration starts in where we use a to communicate between Flutter and Kotlin. This allows us to execute native code from within Flutter, making operations like network requests or accessing platform-specific features seamless. The usage of coroutines in Kotlin ensures asynchronous operations don't block the UI, maintaining a smooth user experience.

Common Mistakes to Avoid

  • Not handling null safety in Kotlin: Always account for nullable types when integrating with Flutter.
  • Ignoring platform channel setup: Ensure channel names match exactly to prevent communication failures.
  • Overlooking environment setup: Misconfigured SDK paths can lead to build errors.

Performance & Security

Optimize by minifying and obfuscating your Kotlin code with ProGuard. On the security front, ensure sensitive data is handled using Flutter's secure storage plugins and Kotlin's secure libraries. Regularly update dependencies to patch vulnerabilities.

Going Further

Consider exploring advanced Flutter plugins like flutter_bloc for state management or integrating with serverless backends using Kotlin's Ktor framework. For more complex animations, learn the Flutter animation framework.

FAQ

Q: How do I manage dependencies in Kotlin Multiplatform?

A: Use Gradle's Kotlin DSL for dependency management. Define dependencies in utilizing `implementation` for shared code and `api` for exposing libraries. Align versioning across platforms to avoid compatibility issues.

Q: Can I use existing native libraries with Kotlin Multiplatform?

A: Yes, Kotlin Multiplatform allows interoperability with native libraries. Use Kotlin/Native's C interop to include C/C++ libraries, and for Java-based libraries, leverage JVM compatibility. Ensure you wrap native calls properly to handle platform-specific nuances.

Q: How do I debug cross-platform code effectively?

A: Use Android Studio's debugger for Kotlin code and Flutter's DevTools for Flutter side. Set breakpoints in both environments, and test on real devices for accurate performance profiling. Consider using logging libraries like Timber for better log management.

Q: What's the best way to handle state in a Flutter app using Kotlin Multiplatform?

A: Implement state management with Flutter's Provider or Riverpod libraries for reactive UI updates. For business logic in Kotlin, use coroutines for asynchronous tasks and Flow for reactive streams, allowing seamless data flow across platforms.

Q: How does Kotlin Multiplatform handle API requests?

A: Use for making network requests within shared Kotlin code. This library supports multiple platforms and allows you to define common request logic while using specific configurations per platform. Ensure you handle exceptions gracefully and test network scenarios extensively.

Conclusion & Next Steps

Congratulations, you've successfully built a cross-platform app using Flutter and Kotlin Multiplatform! You should now have a solid foundation in integrating shared logic with expressive UI design. As your next steps, consider implementing more complex animations, exploring CI/CD integration for automated deployments, or scaling your application with a cloud backend. For deeper learning, access resources like the official Kotlin Multiplatform documentation and Flutter's documentation.

Andy Pham

Andy Pham

Founder & CEO of MVP Web. Software engineer and entrepreneur passionate about helping startups build and launch amazing products.